[nnm] No Nonsense Math 0.5.0
A No-Nonsense, C++ 17, single-header-only Math library geared towards graphics programming.
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nnm::Matrix3< Real > Member List

This is the complete list of members for nnm::Matrix3< Real >, including all inherited members.

adjugate() constnnm::Matrix3< Real >inline
all(const Real value)nnm::Matrix3< Real >inlinestatic
approx_equal(const Matrix3 &other) constnnm::Matrix3< Real >inline
approx_zero() constnnm::Matrix3< Real >inline
at(const uint8_t column) constnnm::Matrix3< Real >inline
at(const uint8_t column)nnm::Matrix3< Real >inline
at(const uint8_t column, const uint8_t row) constnnm::Matrix3< Real >inline
at(const uint8_t column, const uint8_t row)nnm::Matrix3< Real >inline
begin() constnnm::Matrix3< Real >inline
begin()nnm::Matrix3< Real >inline
cofactor() constnnm::Matrix3< Real >inline
cofactor_at(const uint8_t column, const uint8_t row) constnnm::Matrix3< Real >inline
columnsnnm::Matrix3< Real >
determinant() constnnm::Matrix3< Real >inline
end() constnnm::Matrix3< Real >inline
end()nnm::Matrix3< Real >inline
identity()nnm::Matrix3< Real >inlinestatic
inverse() constnnm::Matrix3< Real >inline
Matrix3()nnm::Matrix3< Real >inline
Matrix3(const Matrix3< Other > &matrix)nnm::Matrix3< Real >inlineexplicit
Matrix3(const Vector3< Real > &column0, const Vector3< Real > &column1, const Vector3< Real > &column2)nnm::Matrix3< Real >inline
Matrix3(const Real col0_row0, const Real col0_row1, const Real col0_row2, const Real col1_row0, const Real col1_row1, const Real col1_row2, const Real col2_row0, const Real col2_row1, const Real col2_row2)nnm::Matrix3< Real >inline
minor() constnnm::Matrix3< Real >inline
minor_at(const uint8_t column, const uint8_t row) constnnm::Matrix3< Real >inline
minor_matrix_at(const uint8_t column, const uint8_t row) constnnm::Matrix3< Real >inline
one()nnm::Matrix3< Real >inlinestatic
operator bool() constnnm::Matrix3< Real >inlineexplicit
operator!=(const Matrix3 &other) constnnm::Matrix3< Real >inline
operator*(const Matrix3 &other) constnnm::Matrix3< Real >inline
operator*(const Vector3< Real > &vector) constnnm::Matrix3< Real >inline
operator*(const Real value) constnnm::Matrix3< Real >inline
operator*=(const Matrix3 &other)nnm::Matrix3< Real >inline
operator*=(const Real value)nnm::Matrix3< Real >inline
operator+(const Matrix3 &other) constnnm::Matrix3< Real >inline
operator+=(const Matrix3 &other)nnm::Matrix3< Real >inline
operator-(const Matrix3 &other) constnnm::Matrix3< Real >inline
operator-=(const Matrix3 &other)nnm::Matrix3< Real >inline
operator/(const Real value) constnnm::Matrix3< Real >inline
operator/=(const Real value)nnm::Matrix3< Real >inline
operator<(const Matrix3 &other) constnnm::Matrix3< Real >inline
operator==(const Matrix3 &other) constnnm::Matrix3< Real >inline
operator[](const uint8_t column) constnnm::Matrix3< Real >inline
operator[](const uint8_t column)nnm::Matrix3< Real >inline
trace() constnnm::Matrix3< Real >inline
transpose() constnnm::Matrix3< Real >inline
unchecked_inverse() constnnm::Matrix3< Real >inline
zero()nnm::Matrix3< Real >inlinestatic